MindsEye was supposed to be Build a Rocket Boy’s grand entrance into the AAA club. Instead, it’s crashing harder than a modded Cybertruck in GTA Online. Launched June 10 on PC, PS5, and Xbox Series X/S, the game has been plagued by performance issues—particularly on the PS5. So bad, in fact, that Sony is now issuing no-questions-asked refunds, something they rarely do unless the game is completely borked.
Let’s be real: Sony’s refund policy is notoriously stingy. If you’ve even sneezed near the download button, they usually say “sorry, no refund.” So for MindsEye to trigger this kind of mercy mission? Yeah, we’re talking about Cyberpunk 2077-level bad.
A Quick Timeline of the Mess
- June 10: MindsEye launches with much hype and some wild comparisons to GTA.
- June 11–12: Redditors begin complaining en masse about PS5 performance—frame drops, crashes, and general jank.
- June 12: A Reddit post from user MasterOfMoogles1995 drops the bomb: they got a full refund from PS Support, who said they’re “aware of the optimization issues.”
- By June 13: Reports spread of similar refund experiences across the subreddit and Twitter. Steam players are bailing too.
This isn’t just one loud Reddit post. It’s a chorus of disappointed players getting the rare green light from the PlayStation refund gods.
“PlayStation support refunded the game with zero issues and said they’re ‘aware of this game’s optimisation and are investigating the situation'” — Reddit
So… What Went Wrong?
Here’s the kicker: MindsEye actually looked promising. The trailers teased high-octane story beats, next-gen visuals, and a “build your own world” twist via its multiplayer counterpart Everywhere. But the actual launch?
- Choppy FPS on PS5 (players report it struggles to maintain 30fps in busy scenes)
- Unskippable cutscenes and long load times
- Barebones features like a minimap with no waypoints (why??)
- Short campaign that clocks in at under 7 hours for many
Combine that with hefty \$60+ pricing, and you’ve got a refund cocktail so strong it could knock out Kratos.
Steam Isn’t Much Better
While PS5 is the big headline, PC players aren’t exactly thrilled either. Steam reviews are mixed, with many citing performance hiccups and lack of polish. Oh, and yes: Steam is handing out refunds too—because the playtime is so short that most folks finish before hitting the two-hour refund limit.
“I finished the whole story in one sitting and refunded it before the credits stopped rolling.”
Is This a Cyberpunk Situation?
It’s not quite as catastrophic—yet. Cyberpunk 2077 launched with bigger hype and fell harder, prompting Sony to delist the game from the PS Store entirely. That hasn’t happened (yet) with MindsEye, but Sony offering widespread refunds is a huge warning sign.
Also, Cyberpunk had the advantage of CD Projekt Red’s goodwill bank. Build a Rocket Boy? They’re brand new. One bad launch could doom them before they even level up.
What Is the Dev Saying?
To their credit, Build a Rocket Boy isn’t hiding. They’ve acknowledged the optimization issues and promised a hotfix—first for PC, then PS5 and Xbox. But no hard ETA was given.
Honestly? They’d better work fast. The refund train is leaving the station, and goodwill is bleeding out faster than a Soulsborne boss fight gone wrong.
TL;DR Recap
Issue | Status |
---|---|
PS5 performance | Bad enough to trigger refunds |
Sony refund policy | Rare exception being made |
PC version | Slightly better, but still buggy |
Player sentiment | Disappointed, refunding, memeing |
Dev response | Hotfix coming, no date yet |
Final Thoughts: Refundpocalypse Now?
MindsEye had all the ingredients of a sleeper hit—but served them up half-baked. And if Sony is already handing out refunds with a smile, you know it’s more than just a few bugs. This is a credibility crisis.
Let’s hope Build a Rocket Boy pulls off a No Man’s Sky-style redemption arc. But right now? It’s looking like the game launched in Early Access… without telling anyone.
Would you risk \$60 on this gamble, or wait for the patch notes to save the day?
Let us know in the comments—or better yet, your refund request history.