Assassin’s Creed Shadows update 1.06 landed on June 25, 2025, across PC, PS5 and Xbox Series X|S, delivering a brutal new difficulty, a zero-cost Luis Frois storyline, a fully revamped codex—and a host of polish fixes to make Sengoku-era assassinating smoother than ever.
What’s New in Update 1.06 for Assassin’s Creed Shadows
1. Nightmare Difficulty: Hardcore Stealth at Its Finest
Ubisoft heard the vets: Nightmare mode turns every patrol into a potential grave.
- Smarter, Faster AI: Guards detect you from farther away, coordinate flanking maneuvers and even toss smoke bombs to flush you out.
- One-Hit Kill Mechanics: No more tanking through stray arrows—mess up a roll or a parry, and it’s back to the last shrine save.
- Exclusive Rewards: Clear the main campaign on Nightmare to unlock a unique trophy, a special codex seal, and the “Reaper’s Mantle” cloak.
2. Free Luis Frois Story Pack: Jesuit Intrigue in Azuchi
This bite-sized questline drops right after “The Path He Walks.”
- Dual-Protagonist Gameplay: Switch between Fujibayashi Naoe’s silent strikes and Yasuke’s samurai swordplay across three stages.
- New Locale & Boss Fight: Escort Frois through the Merchants’ Quarters, then defend Lady Satoko against a Templar-led ambush.
- Photo-Mode Flair: Earn two bespoke trinkets and four new poses—perfect for that shrine-lit screenshot.
3. Codex Overhaul: Know Your Allies & Adversaries
No more generic blurbs—every NPC now has:
- Full Biographical Entries: Voice-actor credits, historical context and recommended counters for their signature attacks.
- Interactive Cross-Links: Jump straight from Yasuke’s entry to Frois’s, or from Naoe’s assassination techniques to relevant combat tutorials.
4. Major Bug Fixes & QoL Tweaks
General Improvements
- “Go to board” waypoint now teleports you directly to Yasuke’s quest hub.
- Forge UI no longer locks up when cycling through skins and trinkets.
World & Physics
- Shrine props are now indestructible—no more accidental deer traffic jams on pilgrimage roads.
- Weather transitions in Himeji Castle area smoother, preventing sudden fog blind-sides.
Stealth & Combat
- Guaranteed Assassinations finally deal full damage; no more “zero-damage” shadow strikes.
- Snake Bite Kusarigama now properly drains two fangs per throw, matching its description.
Photo Mode & HUD
- Floating codex orbs won’t photobomb your compositions.
- Boat tutorial now includes an on-screen rowing counter—rare, but surprisingly handy.
For the full rundown, see the official patch notes on IGN.
Why Update 1.06 Matters
- Revitalized Endgame: Nightmare difficulty alone adds 10–20 hours of high-stakes replay for completionists and speedrunners alike.
- Free Story Content: The Luis Frois quest bridges the two paid expansions—no DLC purchase required, just install and play.
- Seamless Immersion: UI fixes and codex clarity eliminate long-standing launch-era annoyances, letting you stay focused on rooftop parkour.
Community Reactions & Strategies
On the r/assassinscreed subreddit, players are already dissecting Nightmare strats—some swear by Naoe’s kunai-only runs (“the sound of steel on bone has never sounded so sweet”), while others analyze AI patrol patterns for stealth speed-kills. A thread titled “First Impressions: Nightmare Mode” has hit 1,200 upvotes in under 12 hours, with top comments praising the new cloak reward and debating whether smoke-bombed horses count as “stealth takedowns.”
Pro Tips for Patch 1.06
- Master the Dodge-Parry: Nightmare’s one-hit kills make perfect timing essential—practice against shrine training dummies before tackling real guards.
- Use Codex Cross-Links: Jump from an enemy’s bio to specific combat tutorials to counter tough boss mechanics on the fly.
- Switch to Yasuke Mid-Quest: Naoe’s stealth is unmatched, but Yasuke’s brute force can break stalemates—toggle protagonists when you hit a roadblock.
Ready to test your mettle in Nightmare or uncover Frois’s hidden lore? Jump in now, then share your hot-take below—will you emerge as Japan’s most feared assassin, or bite the dust trying?