Indie darling Schedule 1 just hit a major milestone with update v0.3.6, and it’s not just your usual balance tweaks and bug bashing. For the first time ever, the player community gets to steer the ship—literally shaping what comes next in the world of drugs, crime, and semi-legal enterprise. Developer TVGS (Tyler’s Video Game Studio) is handing you the reins.
Main Menu Ballot Box – You’re the Boss Now
Forget focus groups and secret dev plans—you get to vote from the main menu on what content should be developed next. The feature is launching with three tantalizing options:
- Cartel System – Let’s add some heat. Think rival drug lords, territorial wars, and high-stakes diplomacy (or back-alley gunfights).
- Police Expansion – Go full Narcos. Smarter AI cops, deep investigations, undercover ops, and maybe a few bribes here and there…
- Shrooms as a Craftable Drug – Want to take the psychedelic route? A whole new production chain, visual effects, and, likely, a trippy soundtrack.
Whether you’re a power-hungry kingpin or a peace-loving psychonaut, your click counts. The developers are promising regular community votes in future patches, so expect more democracy (and chaos).
What’s New in Update v0.3.6 (Beyond Voting)
Voting might be the star, but this patch still brings a buffet of new mechanics and improvements:
- Bunk Beds Are Out, Lockers Are In
Employees now stash their gear in lockers instead of beds, saving space and looking slick. - Item Slot Filters
Control-freaks rejoice: you can now set what each storage slot accepts. Think whitelists, blacklists, and total inventory zen. - Employee Capacity Rebalanced
No more workers hoarding four toolboxes and a sandwich. The devs adjusted how much each worker can carry. - Save System Overhaul
Massive backend rewrite. Expect faster saves, fewer corrupted files, and better Steam Cloud support. - Better Trash Zones
Trash now goes where it should. Plus, visual markers help you set up cleaner base layouts. - Bug Squashes
Fixed pathfinding, weird NPC glitches, and AI employees who thought walls were doors. You know who you are, Brad.
The Long Road Ahead (And It’s Paved by You)
TVGS has made it clear: Schedule 1 is staying in early access through 2027, with each major update adding more depth to its chaotic criminal simulator. Here’s what’s brewing in the lab:
- Expanded Maps – Larger areas, new regions, and fresh neighborhoods for your growing empire.
- New Drug Types – The devs are mixing new substances in the code cauldron. Shrooms are only the beginning.
- Logistics Systems – Think delivery vans, supply chains, and turf wars over who controls the corners.
- Rival Gangs & AI Cartels – Dynamic enemies that evolve with your playstyle. War or alliance? That’ll be your choice.
- Storylines and Characters – Expect more narrative flavor, missions, and morally questionable decision trees.
Community Reaction: “It’s Like SimCity for Crime Nerds”
Reddit, Discord, and Twitter have all lit up since the patch announcement. Some fans are jokingly calling it “The Sims meets Breaking Bad”. Others are already campaigning for their favorite feature, with the cartel system leading early fan polls.
Final Hit of Info
If you’ve been watching Schedule 1 from a distance, this is the update that makes it worth jumping in. You’re no longer just playing the game—you’re helping build it.
So fire up your lockup, organize your filters, and vote like your empire depends on it—because in Schedule 1, it just might.